Devlog #1: Bones, Sauce, and Furniture! ๐Ÿ™Œ


Development has begun for real now!

The Saucy Boys have been working diligently to get the basics of the game working. Assets have been dug up, tutorials have been watched, and programmers have despaired while working on ragdoll movement.

A lot of the fundamentals have been set. A general style has been established. Ragdoll master Dave has been fighting for his life trying to get the ragdoll to work, but a solution might be in sight if he can get the model's bones to behave! Main Saucy Boy Michi has figured out a system on how to calculate the sauce-score and type of sauce that the player makes, with the basic function already implemented. Schratti has started working on a functioning pick-up system. The art team has also been working, finding assets and designing tirelessly

The development is now in full swing and I hope to share big achievements here soon!

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